FX
/Motionblur functions/
BlurCreate(parent);
BlurSetPreset(blur,p);
BlurSetOptions(blur,deltatime,left,top,right,bottom);
BlurSetResolution(blur,resolution);
/Thor FX functions/
ThorFXManagerCreate();
ThorFXCreate(man,parent);
ThorFXSetColor(man,inc,ina,outc,outa,corc,cora);
ThorFXEnableCore(man,mode);
ThorFXEnableGlow(man,mode);
ThorFXSetMaxParticles(man,max);
ThorFXSetGlowSize(man,size);
ThorFXSetVibrate(man,vibrate);
ThorFXSetWildness(man,wildness);
ThorFXSetTarget(man,x,y,z);
/Fire FX functions/
FireFXManagerCreate();
FireFXCreate(man,parent);
FireFXSetColor(man,inc,ina,outc,outa);
FireFXSetMaxParticles(man,max);
FireFXSetParticleSize(man,size);
FireFXSetDensity(man,density);
FireFXSetEvaporation(man,evaporation);
FireFXSetCrown(man,crown);
FireFXSetLife(man,life);
FireFXSetBurst(man,burst);
FireFXSetRadius(man,radius);
FireFXExplosion(man,min_sp,max_sp,life_boost);
/Constants/
pNone
pGlossy
pBeastView
pOceanDepth
pDream
pOverBlur