Installation
------------
Unzip the DLL into the Plugin folder of your DeleD installation. The next time DeleD is started, the plugin will be loaded.



Usage & Options
---------------
Invoke the plugin from the DeleD Plugin menu. The main plugin window will appear, with various fields to fill out.

- Filename: The name of the file you want to export to. Use the browse button (...) to select a different file name, or directly enter it into the field. If the file already exists, it will be overwritten by the exporter.

- Texture folder: The name of the folder you want the textures (if any) to be exported to. Use the browse button (...) to select a different folder, or directly enter it into the field. Leave this field blank to save the textures in the same folder as the OBJ file.

- Scale: Scale of the exported scene. Use fractions to scale down (for example, 0.01 will export the scene at 1/100 of the original size). As DeleD uses a rather large modeling scale compared to most other applications, you'll often want to set the scale to something like 0.05.

- Triangulate: Choose whether the exporter should break the scene down into triangles. You can choose to have it triangulate only the non-convex polygon in your scene, or all of the scene.

- Normals: Choose whether the exporter should generate normals for the scene. As DeleD doesn't have normal support, the exporter will calculate them. You can either export per-face normals (sharp edges), smooth edges, or use a crease angle (boundary angle, in degrees) to have the exporter decide which edges become sharp and which ones should be smooth.

- Material File: Leave checked to make the exporter generate a separate .mtl material file, and export any texture used to the texture folder provided.

- Texture Coordinates: Leave checked to export the texture coordinates in your scene. As a general rule, you should always have this checked if you are exporting a material file.

The plugin will remember the options you last selected, including the filename (it stores them in a .ini file).



Bug Reports and Feedback
------------------------
Found a bug? Got some suggestions? Either post them in the forum or contact us directly, at http://www.delgine.com