2.2 (2008-01-20)
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- Added support for relative paths to exporter
- Both importer and exporter now display their version number.
- Moved documentation from the readme.txt into the Wiki
- Added (very) experimental support for DOT3 blendmode, through the Material Property "blendLayer1 dot3" (X being the number of the layer you want to mark as DOT3)


2.1 (2007-06-13)
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- Importer no longer crashes (access violation/stack overflow) on larger files.
- Importer no longer crashes on unsupported texture blends. Warnings are generated for any dot3/module x2 texture encountered, as DeleD doesn't support those.
- Importer no longer suppresses 'unsupported' file formats, it leaves that up to DeleD. This particular check couldn't keep up with DeleD's latest additions.
- Slightly better progress feedback when importing large scenes.
- Experimental support for importing lightmaps added (supports both DeleD and 3DWS exported lightmaps).
- Importer now sets the name of imported materials.
- Exporter writes mesh data to file a lot faster now.


2.01 (2007-03-03)
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- First character got stripped from texture filenames (caused by 2.0 rewrite), fixed.
- Exporter support for color material layers got broken by 2.0 rewrite, fixed. 
- Improved importer validation of texture filenames, .TGA's and upper case file extensions are now allowed.
- Export size exponentially grew with number of materials in the scene (caused by 2.0 rewrite), fixed.


2.0 (2007-02-23)
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- Exporter and Importer were updated to new DeleD plugin API. 
- Version number and form style have been set to match other plugins.

1.21 (2006-05-30)
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- Importer now supports paths in textures. If textures cannot be found in the path speficied in the B3D file, it'll look for them in the current folder. 
- Fixed a little bug in the conversion from local to world coordinates.

1.2 (2006-04-19)
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- Exporter now sets default TextureBlend to 2, so Blitz3D dynamic lighting affects scene
- Export support for transparent surfaces added
- Solid color textures are now exported as .TGA (to support transparency).

1.12 (2005-10-17)
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- Fixed hanging progress bar in case of unexpected errors
- Now supports B3D files not containing any brushes
- Materials with TextureBlend 2 in the first layer are now set to mode 'replace' on import. Apparently, Blitz does only do inter-texturelayer multiplication, not with rendertarget.


1.11 (2005-04-13)
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Fixed a precision bug in the import of texture coordinates

1.1 (2005-03-02)
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Adapted to DeleD 1.1 version (flipping of textures corrected)

1.01 (2005-01-18)
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Updated to new DeleD 0.91 plugin format. 
Added support for colored layers. 
Flipped z-axis and removed rewinding of triangles (scenes were mirrored when imported into blitz).

1.0 (2004-12-16)
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Initial version finished.