Gmmd2 is a method that I have created to enable Game Maker to load and render Md2 files.  It uses an external dll to load and sort the data, then retrieves the data in a manner that can be rendered as an animation.  The texture for the model is stored in Game Maker as a background resource.  There will an open source version (the .gm6) soon, along with a brief manual and in time a library. Please note that its is unlikely that I will make the dll open source, so please dont ask.

Instructions)  Make sure the game is completely unzipped into a file and run it.  Use the left and right keys to rotate the model.  Check the game imformation for imformation of the functions.
